Plans For L0veBugs Development


As i'm a highschool student the development of the full game for L0veBug has been taking a while to get started on but i have now officially started working on the 2nd out of 3 weeks for the game. 


Progress thats been made so far on the game

  • N.icoLES sprite is fully finished now
  • 3/9 endings have already been fully written out
  • Second week first day's stay at home and go to school paths have been started


The plan going foward is to finish the second week then create the route for each love interest which is locked in based on your choice at the start of week 3. Then i must work on each route as well as what determines the endings in terms of stats. I also plan on getting CG but due to the cost of art i plan to release merch of the characters to help fund the full games development.


My artist is still working on the art and once its done i will be updating the demo with the new sprites drawn by her. I don't have a specific date for when the demo revamp will come out but the revamp has been all finished excluding the new sprites.

I hope to keep receiving everyones support it means so much as game development is my dream and i'm excited to show my progress to everyone when the full game comes out. For more regular progress updates my socials are linked on my page so be sure to check that out!

Files

L0veBug - Windows.zip 386 MB
Jun 04, 2025
L0veBug - Mac.zip 254 MB
Jun 04, 2025

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